Logo Voxels — Any Logo As Glossy Voxels
Any logo as glossy voxels, in one HTML file. Upload/type, scatter, explode.
Any logo as glossy voxels, built entirely in code: one self-contained HTML file with no images, no 3D models and no build step. Under the hood: Three.js, image/text sampling into up to 7,000 instanced voxels, spring physics, cursor repulsion. What a visitor can do: upload a logo or type a word, move to scatter voxels, click to explode, 4 presets (Original colours, Chrome, Gradient, Clay). Best for: Agencies, brand reveals, launches, events. Three.js loads from a CDN through an import map, so there is still nothing to install. Every colour, count and speed sits in one CONFIG block, presets switch live from a glass dock, and ?embed strips the interface for a clean iframe or hero background.
How to run this
Nothing to install and nothing to configure. Works in any modern browser on Windows, macOS and Linux.
- Built with
- Single HTML file
- Requires
- A modern browser
- 1. Unzip the download.
- 2. Double-click index.html. It opens in your browser and runs. To serve it instead (the microphone and some browsers want a server), run
npx serve .in the folder and openhttp://localhost:3000.
Note — Three.js loads from the jsDelivr CDN through an import map, so the first load needs an internet connection. Add ?embed to hide the interface for an iframe or hero background, and ?preset=N to start on a colour preset.
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